The following pieces of work are submissions for contract work. I used Maya, Photoshop, and Unity3D to achieve most of it.
Project Maybe Next Time: No sculpting involved
Project Kiosk: A commissioned project that killed my first laptop
The following pieces of work used Maya, Photoshop, and Unity3D to achieve most of it. I did not create the skybox in the games with blue skies, nor did I write any of the shaders (I tweaked some). Project Neon was inspired by specific Cyberpunk Art as part of the Game Jam requirements.
Project DRET: Indie RPG Game Project
Project BSS: 3-Way (Third-person) MOBA for Augmented Reality
Project Vega: Sci-fi (Third-person) Comedy Game for Virtual Reality
Project Steampunk: For Mini-game in Vega, Adapting to Animated Pilot
Project Platonic Solid: Platformer Puzzle IP made for a Game Jam
Project Neon: Cyberpunk Game Jam Entry using layered ring-level design
Project Potts: A pervy game with millions of hits on Youtube
Project Darkade: A horror game inside a game, so you can game while you game
Project DRET Prototype: Game Jam Story Project Prequel
Project Baby: Virtual Baby Game published on Google Play for many years, later removed