The following pieces of work are submissions for contract work. I used Maya, Photoshop, and Unity3D to achieve most of it.


Project Maybe Next Time: No sculpting involved

 
 
 
 

Project Kiosk: A commissioned project that killed my first laptop

 

The following pieces of work are all solo indie projects. Programming, art, design, & writing were done by myself. I used Maya, Photoshop, and Unity3D to achieve most of it. I did not create the skybox in the games with blue skies, nor did I write any of the shaders (I tweaked some). Project Neon was inspired by specific Cyberpunk Art as part of the Game Jam requirements.


Project Alvilde: WIP

 

Project DRET: Indie RPG Game Project

 
 
 

Project BSS: 3-Way (Third-person) MOBA for Augmented Reality

 
 
 
 
 
 

Project Vega: Sci-fi (Third-person) Comedy Game for Virtual Reality

 
 
 
 

Project Steampunk: For Mini-game in Vega, Adapting to Animated Pilot

 
 
 
 
 

Project Platonic Solid: Platformer Puzzle IP made for a Game Jam

 
 
 

Project Neon: Cyberpunk Game Jam Entry using layered ring-level design

 
 
 

Project Potts: A pervy game with millions of hits on Youtube

 
 

Project Darkade: A horror game inside a game, so you can game while you game

 
 
 

Project DRET Prototype: Game Jam Story Project Prequel

 
 
 

Project Baby: Virtual Baby Game published on Google Play for many years, later removed